This is part two of a two-part series about animal crossing design, featuring how to make the most out of the different options available.
In this article, we will explore the basic design and use of the various options available to you.
In the first part of the series, we looked at the basic concept of an animal crossing.
In this part, we’ll look at the best methods for creating an animal cross, including how to design it so that it works on a wider variety of vehicles, including amphibious and monorail.
In this first article, I’ll introduce the basic concepts and explain the ways in which you can design your own animal crossing using an animal model.
Before you begin, you’ll need to make sure that your model is compatible with the latest version of the 3DS GameMaker Studio.
If you don’t have it, download it for free from the 3DS eShop.
Before you start, make sure you have the latest versions of the following:Animal Crossing: Pocket Camp (3DS)Animal Crossing Pocket Camp for Nintendo 3DS (3ds)Animal crossing simulator (3dsm)If you have any questions, comments or suggestions, you can contact me using the contact form on this site.